Robuta

https://issuetracker.unity3d.com/issues/dx12-fix-nullptr-access-in-some-functions-of-bufferd3d12-dot-h Unity Issue Tracker - [DX12] Fix nullptr access in some functions of BufferD3D12.h Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi...