Robuta

https://forums.unrealengine.com/t/4-11-widget-component-renders-incorrectly-in-screen-space-with-possessed-cameraactor/352758 4.11 Widget component renders incorrectly in screen space with possessed CameraActor - Rendering -... Apr 3, 2016 - Following [this tutorial - Using a Static Camera][1] and possessing a CameraActor placed into the level, seen in the blueprint below:...