Robuta

https://microsoft.github.io/windows-docs-rs/doc/windows/Win32/Graphics/Direct3D10/constant.D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN.html D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN in windows::Win32::Graphics::Direct3D10... API documentation for the Rust `D3D10_MESSAGE_ID_CREATERENDERTARGETVIEW_OUTOFMEMORY_RETURN` constant in crate `windows`. messageid