Robuta

https://rust.docs.kernel.org/next/core/simd/type.f32x4.html f32x4 in core::simd - Rust A SIMD vector with four elements of type `f32`. coresimdrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_mul.html f32x4_mul in core::arch::wasm - Rust Lane-wise multiplication of two 128-bit vectors interpreted as four 32-bit floating point numbers. mulcorearchwasmrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_eq.html f32x4_eq in core::arch::wasm - Rust Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers. eqcorearchwasmrust https://doc.rust-lang.org/stable/core/simd/type.f32x4.html f32x4 in core::simd - Rust A SIMD vector with four elements of type `f32`. coresimdrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_add.html f32x4_add in core::arch::wasm - Rust Lane-wise addition of two 128-bit vectors interpreted as four 32-bit floating point numbers. add incorearchwasmrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.i32x4_relaxed_trunc_f32x4.html i32x4_relaxed_trunc_f32x4 in core::arch::wasm - Rust A relaxed version of `i32x4_trunc_sat_f32x4(a)` converts the `f32` lanes of `a` to signed 32-bit integers. relaxedtrunccorearchwasm https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.f32x4_ge.html f32x4_ge in core::arch::wasm32 - Rust Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers. gecorearchrust https://doc.rust-lang.org/nightly/core/arch/wasm32/fn.u32x4_relaxed_trunc_f32x4.html u32x4_relaxed_trunc_f32x4 in core::arch::wasm32 - Rust A relaxed version of `u32x4_trunc_sat_f32x4(a)` converts the `f32` lanes of `a` to unsigned 32-bit integers. relaxedtrunccorearchrust https://doc.rust-lang.org/beta/core/arch/x86/fn._mm512_shuffle_f32x4.html _mm512_shuffle_f32x4 in core::arch::x86 - Rust Shuffle 128-bits (composed of 4 single-precision (32-bit) floating-point elements) selected by imm8 from a and b, and store the results in dst. shufflecorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_relaxed_madd.html f32x4_relaxed_madd in core::arch::wasm - Rust Computes `a * b + c` with either one rounding or two roundings. relaxedmaddcorearchwasm https://doc.rust-lang.org/stable/core/arch/wasm64/fn.f32x4_sub.html f32x4_sub in core::arch::wasm64 - Rust Lane-wise subtraction of two 128-bit vectors interpreted as four 32-bit floating point numbers. subcorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.f32x4_splat.html f32x4_splat in core::arch::wasm32 - Rust Creates a vector with identical lanes. splatcorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.i32x4_trunc_sat_f32x4.html i32x4_trunc_sat_f32x4 in core::arch::wasm32 - Rust Converts a 128-bit vector interpreted as four 32-bit floating point numbers into a 128-bit vector of four 32-bit signed integers. truncsatcorearchrust https://doc.rust-lang.org/core/arch/x86/fn._mm256_broadcast_f32x4.html _mm256_broadcast_f32x4 in core::arch::x86 - Rust Broadcast the 4 packed single-precision (32-bit) floating-point elements from a to all elements of dst. broadcastcorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.u32x4_relaxed_trunc_f32x4.html u32x4_relaxed_trunc_f32x4 in core::arch::wasm - Rust A relaxed version of `u32x4_trunc_sat_f32x4(a)` converts the `f32` lanes of `a` to unsigned 32-bit integers. relaxedtrunccorearchwasm https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_div.html f32x4_div in core::arch::wasm - Rust Lane-wise division of two 128-bit vectors interpreted as four 32-bit floating point numbers. divcorearchwasmrust https://doc.rust-lang.org/beta/core/arch/x86/fn._mm256_shuffle_f32x4.html _mm256_shuffle_f32x4 in core::arch::x86 - Rust Shuffle 128-bits (composed of 4 single-precision (32-bit) floating-point elements) selected by imm8 from a and b, and store the results in dst. shufflecorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.f32x4_relaxed_max.html f32x4_relaxed_max in core::arch::wasm32 - Rust A relaxed version of `f32x4_max` which has implementation-specific behavior when its operands are NaN or signed zeroes. For more information, see the... relaxedmaxcorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.f32x4_sub.html f32x4_sub in core::arch::wasm32 - Rust Lane-wise subtraction of two 128-bit vectors interpreted as four 32-bit floating point numbers. subcorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.u32x4_relaxed_trunc_f32x4.html u32x4_relaxed_trunc_f32x4 in core::arch::wasm32 - Rust A relaxed version of `u32x4_trunc_sat_f32x4(a)` converts the `f32` lanes of `a` to unsigned 32-bit integers. relaxedtrunccorearchrust https://bugzilla.mozilla.org/show_bug.cgi?id=1645638 1645638 - Perma [tier2] js\src\jit-test\tests\wasm\simd\spec\simd_f32x4_cmp.js | uncaught... RESOLVED (lhansen) in Core - JavaScript: WebAssembly. Last updated 2020-06-22. https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_ge.html f32x4_ge in core::arch::wasm - Rust Compares two 128-bit vectors as if they were two vectors of 4 thirty-two-bit floating point numbers. gecorearchwasmrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.f32x4_relaxed_nmadd.html f32x4_relaxed_nmadd in core::arch::wasm32 - Rust Computes `-a * b + c` with either one rounding or two roundings. relaxedcorearchrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm/fn.f32x4_splat.html f32x4_splat in core::arch::wasm - Rust Creates a vector with identical lanes. splatcorearchwasmrust https://rust.docs.kernel.org/core/simd/type.f32x4.html f32x4 in core::simd - Rust A SIMD vector with four elements of type `f32`. coresimdrust https://www.kernel.org/doc/rustdoc/latest/core/arch/wasm32/fn.f32x4_neg.html f32x4_neg in core::arch::wasm32 - Rust Negates each lane of a 128-bit vector interpreted as four 32-bit floating point numbers. negcorearchrust https://doc.rust-lang.org/core/arch/x86/fn._mm512_mask_shuffle_f32x4.html _mm512_mask_shuffle_f32x4 in core::arch::x86 - Rust Shuffle 128-bits (composed of 4 single-precision (32-bit) floating-point elements) selected by imm8 from a and b, and store the results in dst using writemask... maskshufflecorearchrust