Robuta

https://learn.microsoft.com/en-us/windows/win32/api/d3d11/nf-d3d11-id3d11devicecontext-gssetconstantbuffers ID3D11DeviceContext::GSSetConstantBuffers (d3d11.h) - Win32 apps | Microsoft Learn Sets the constant buffers used by the geometry shader pipeline stage. happsmicrosoftlearn