Robuta

https://learn.microsoft.com/en-us/windows/win32/direct3d10/id3dx10mesh-drawsubset ID3DX10Mesh::DrawSubset method (D3DX10.h) - Win32 apps | Microsoft Learn ID3DX10Mesh::DrawSubset method - Draws a subset of a mesh. methodappsmicrosoftlearn https://learn.microsoft.com/en-us/windows/win32/direct3d10/id3dx10mesh-setadjacencydata ID3DX10Mesh::SetAdjacencyData method (D3DX10.h) - Win32 apps | Microsoft Learn Set the mesh's adjacency data. methodappsmicrosoftlearn https://learn.microsoft.com/en-us/windows/win32/direct3d10/id3dx10mesh-getpointrepbuffer ID3DX10Mesh::GetPointRepBuffer method (D3DX10.h) - Win32 apps | Microsoft Learn Get the mesh's point rep buffer. methodappsmicrosoftlearn https://learn.microsoft.com/en-us/windows/win32/direct3d10/id3dx10mesh-intersect ID3DX10Mesh::Intersect method (D3DX10.h) - Win32 apps | Microsoft Learn Determines if a ray intersects with this mesh. intersectmethodappsmicrosoftlearn https://learn.microsoft.com/en-us/windows/win32/direct3d10/id3dx10mesh-getflags ID3DX10Mesh::GetFlags method (D3DX10.h) - Win32 apps | Microsoft Learn Access the mesh's creation flags. getflagsmethodappsmicrosoftlearn