https://issuetracker.unity3d.com/issues/application-dot-isfocused-is-true-when-starting-the-build-application-and-while-in-unity-intro-screen-unfocusing-the-window
Unity Issue Tracker - Application.isFocused is true when starting the build application and while...
How to reproduce:1. Open attached project "ApplicationFocusTest.zip"2. Build the 'ApplicationFocusTest' application by going to File...
https://docs.unity3d.com/2017.3/Documentation/ScriptReference/EventSystems.EventSystem-isFocused.html
Unity - Scripting API: EventSystems.EventSystem.isFocused
scripting apiunityeventsystem
https://docs.unity3d.com/ru/2017.3/ScriptReference/EventSystems.EventSystem-isFocused.html
EventSystems.EventSystem-isFocused - Unity Scripting API
Flag to say weather the EventSystem thinks it should be paused or not based upon focused state.
eventsystemunityscriptingapi
https://docs.unity3d.com/ru/2019.1/ScriptReference/EventSystems.EventSystem-isFocused.html
EventSystems.EventSystem-isFocused - Unity Scripting API
Flag to say whether the EventSystem thinks it should be paused or not based upon focused state.
eventsystemunityscriptingapi
https://learn.microsoft.com/de-de/dotnet/api/system.windows.uielement.isfocused?view=netframework-4.8.1
UIElement.IsFocused Property (System.Windows) | Microsoft Learn
Gets a value that determines whether this element has logical focus. This is a dependency property.
property systemwindowsmicrosoftlearn
https://docs.unity3d.com/es/2017.3/ScriptReference/EventSystems.EventSystem-isFocused.html
EventSystems.EventSystem-isFocused - Unity Scripting API
Flag to say weather the EventSystem thinks it should be paused or not based upon focused state.
eventsystemunityscriptingapi