Robuta

https://issuetracker.unity3d.com/issues/memory-leak-occurs-when-filling-nativearray-from-nativequeue-since-allocations-are-never-deallocated Unity Issue Tracker - Memory leak occurs when filling NativeArray from NativeQueue since... How to reproduce:1. Open attached project2. Open Profiler window3. Enter the Play Mode4. Select Memory part of the Profiler5. Choose... issue trackermemory leak https://issuetracker.unity3d.com/issues/textasset-dot-bytes-allocates-memory-on-each-call-need-a-nativearray-slash-non-alloc-version Unity Issue Tracker - TextAsset.bytes allocates memory on each call, need a NativeArray / non-alloc... Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p...