https://devforum.roblox.com/t/pathfinding-randomly-returns-nopath-when-the-agent-is-stuck-to-a-wall/3603303
Pathfinding randomly returns NoPath when the agent is stuck to a wall - Engine Bugs - Developer...
Apr 12, 2025 - When moving the agent using Humanoid:MoveTo and gets stuck into a wall, using Pathfinding to try and unstuck it, sometimes fails to calculate a path despite...