https://issuetracker.unity3d.com/issues/lwrp-playerloop-gc-dot-alloc-is-allocating-every-frame-when-using-lwrp-settings
Unity Issue Tracker - PlayerLoop GC.Alloc is allocating every frame when using SRP
https://discussions.unity.com/t/why-playerloop-are-call-3-times-when-i-run-an-empty-project/857887
Why PlayerLoop are call 3 times when i run an empty project ? - Unity Engine - Unity Discussions
Oct 7, 2021 - Hello, When I run an empty project and check Profiler, PlayerLoop and Editor are called 3 times. However, when I check Profiler of an old project, PlayerLoop...