https://learn.microsoft.com/en-us/windows/win32/api/d3d11/nf-d3d11-id3d11devicecontext-psgetconstantbuffers
ID3D11DeviceContext::PSGetConstantBuffers (d3d11.h) - Win32 apps | Microsoft Learn
Get the constant buffers used by the pixel shader pipeline stage. (ID3D11DeviceContext.PSGetConstantBuffers)
happsmicrosoftlearn