https://itch.io/post/2908864
Post by evestay in 20/21 Y1B - Team 10 - Lazy Lily comments - itch.io
Hi, there are a few issues here and as ever a lot to love. First impression is the UI is a bit of a mess, which is unlike collectively you as a team. Im...
https://buas.itch.io/2021-y1b-team-10/devlog/212628/build-v4
Build V.4 - 20/21 Y1B - Team 10 - Lazy Lily by Breda University of Applied Sciences
General Added controller support to menu screens UI Visuals Changed Dash Mechanics Added Dynamic Camera Gym Level Debuff / Danger zones have been added...
https://buas.itch.io/2021-y1b-team-10/devlog/216702/build-v6
Build V.6 - 20/21 Y1B - Team 10 - Lazy Lily by Breda University of Applied Sciences
DevLog Build 6 27-1-2021 General Lives and score removed Showcase for final character Not much to do in the actual level Dash Gym Level Added small explanation...
https://buas.itch.io/2021-y1b-team-10/devlog
Devlog - 20/21 Y1B - Team 10 - Lazy Lily by Breda University of Applied Sciences
https://buas.itch.io/2021-y1b-team-10/devlog/215004/build-v5
Build V.5 - 20/21 Y1B - Team 10 - Lazy Lily by Breda University of Applied Sciences
General Crouching removed Dash Mechanics Jumping is disabled for the first 0.4s after dashing to prevent really big jumps Friction is increased when velocity...
https://buas.itch.io/2021-y1b-team-12/purchase
Download 20/21 Y1B - Team 12: RoboPill by Breda University of Applied Sciences - itch.io
https://buas.itch.io/2021-y1b-team-12/devlog/216723/the-real-final-build-v-051
The real final build V 0.5.1 - 20/21 Y1B - Team 12: RoboPill by Breda University of Applied Sciences
[added] Controller support for pause menu ;)...
https://buas.itch.io/2021-y1b-team-12/devlog/233537/v-071
V 0.7.1 - 20/21 Y1B - Team 12: RoboPill by Breda University of Applied Sciences
Fixed pause menu widget not in viewport after death by a hazard...
https://buas.itch.io/2021-y1b-team-12/devlog/242959/v101
V1.0.1 - 20/21 Y1B - Team 12: RoboPill by Breda University of Applied Sciences
Changes: - Removed Start up countdown, Fixed the game from very rarely crashing during the start-up of a level...