Robuta

Sponsor of the Day: Jerkmate
https://docs.godotengine.org/en/stable/tutorials/3d/3d_antialiasing.html 3D antialiasing — Godot Engine (stable) documentation in English Introduction: Due to their limited resolution, scenes rendered in 3D can exhibit aliasing artifacts. These artifacts commonly manifest as a godot engine stable3dantialiasingdocumentationenglish https://research.activision.com/publications/2020-03/dynamic-temporal-antialiasing-and-upsampling-in-call-of-duty Dynamic Temporal Antialiasing and Upsampling in Call of Duty This talk covers the temporal supersampling techniques created during the development of Call of Duty: Infinite Warfare. dynamictemporalantialiasingcallduty https://docs.godotengine.org/en/stable/tutorials/2d/2d_antialiasing.html 2D antialiasing — Godot Engine (stable) documentation in English Introduction: Due to their limited resolution, scenes rendered in 2D can exhibit aliasing artifacts. These artifacts usually manifest in the form of a godot engine stable2dantialiasingdocumentationenglish https://research.activision.com/publications/archives/filmic-smaasharp-morphological-and-temporal-antialiasing Filmic SMAA: Sharp Morphological and Temporal Antialiasing From Siggraph 2016, our antialiasing technique for games. filmicsharpmorphologicaltemporalantialiasing