https://discussions.unity.com/t/parenting-mesh-to-armature-in-blender-leads-to-flipped-normals-after-import-to-unity/18057
Parenting mesh to armature in Blender leads to flipped normals after import to Unity - Questions &...
Apr 1, 2011 - Hi, as soon as I parent my mesh to an armature (bone) in Blender and import the model to Unity the mesh appears to have flipped normals - I can see through and...
flipped normalsparentingmesharmatureblender