https://dailly.blogspot.com/2006/11/xeo3-pausing-to-gather-our-thoughts.html?showComment=1164885600000
The life of a Games Programmer: XeO3: Pausing to gather our thoughts...
Yes I know... I've not done much XeO3 stuff for a while. I'm actually busy learning electronics, something I've always wanted to do but neve...
the lifegames programmer
https://dailly.blogspot.com/2006/12/electronics-fun.html
The life of a Games Programmer: Electronics fun.
I've been having fun with my electronics toys again - sorry. :) A whole load of stuff arrived so I've been playing away with PIC's and LED's...
the lifegames programmerelectronicsfun
https://dailly.blogspot.com/2020/11/cspect-v21300.html?showComment=1606587440121
The life of a Games Programmer: #CSpect V2.13.00
#CSpect V2.13.00 changes Note: I am aware most virus scanners are rejecting this. Apparently it's because I open files in "shared" read/w...
the lifegames programmer
https://dailly.blogspot.com/2009/01/small-basic.html
The life of a Games Programmer: Small Basic.
For those who don't know, Microsoft development labs has released a new language called Small Basic . This is aimed squarely at the beginner...
the lifegames programmersmallbasic
https://dailly.blogspot.com/2008/07/am-i-done-yet.html
The life of a Games Programmer: Am I done yet?
I have now added some basic gameplay keyboard routines and a sample collision detection routine. I stress these are samples and need to be a...
the lifegames programmerdone
https://dailly.blogspot.com/2020/04/cspect-v21221.html?showComment=1587667802890
The life of a Games Programmer: #CSpect V2.12.22
A few more fixes, mainly while I've been doing some wifi work, but some other dev finds. #CSpect V2.12.22 changes Fixed a stupid typo on ...
the lifegames programmer
https://dailly.blogspot.com/2006/10/xeo3-soundsv2.html
The life of a Games Programmer: XeO3: Sounds....V2
Weel, I've gotten 2 channels...almost - but good enough I think. Basically, I now have 2 full effects playing and both use ADSR envelopes, h...
the lifegames programmersounds
https://dailly.blogspot.com/2006/04/ben-nevis_24.html
The life of a Games Programmer: Ben Nevis
We had a drive yesterday up to Fort William since the weather was finally improving and there wasn't a chance of getting caught up in a bliz...
the lifegames programmerbennevis
https://dailly.blogspot.com/2008/11/even-more-java-love.html?showComment=1226922780000
The life of a Games Programmer: Even more java love.
I've updated Plus4 World with the latest version of Minus4j. I've added a couple of handy features that allow even more games to run. The c...
the lifegames programmereven morejavalove
https://dailly.blogspot.com/2008/05/xeo3-wiki_28.html?showComment=1212010860000
The life of a Games Programmer: XeO3: Wiki
I'm slowly updating the wiki just now, and documenting the scriping system as best I can. I was going to keep the wiki quiet for now, but Lu...
the lifegames programmerwiki
https://dailly.blogspot.com/2008/09/plus4-world-lives-again.html?showComment=1222826280000
The life of a Games Programmer: Plus4 world lives again!
Plus4 world now has a new home!! Although it still has some way to go in terms of files etc, you can now at least log on and use it again. h...
the lifegames programmerworldlives
https://dailly.blogspot.com/2007/11/new-release.html
The life of a Games Programmer: New Release!!!!
I have just done my first new release of Minus4 in about 2-3 years!! Yes all these new features I keep going on about are have now been rel...
the lifegames programmernewrelease
https://dailly.blogspot.com/2008/06/xeo3-final-final-cleanup.html
The life of a Games Programmer: XeO3: Final - FINAL - cleanup!
Well theres always SOMETHING left to do isn't there! I've added pause and quit keys (Shift-Lock and Escape respectivly). I now clear the sc...
the lifegames programmerfinalcleanup
https://dailly.blogspot.com/2007/12/xeo3-path-debugging.html
The life of a Games Programmer: XeO3: Path debugging.
Almost there. My 1st pass of the Path Fast Forward is just about done, but it doesn't seem to quite match up. My timing appears to be out by...
the lifegames programmerpathdebugging
https://dailly.blogspot.com/2019/04/
The life of a Games Programmer: April 2019
My personal thoughts and musings...
the lifegames programmerapril
https://dailly.blogspot.com/2009/11/life-changing-magazines-2.html?showComment=1259160777093
The life of a Games Programmer: Life changing magazines #2
Yes I know... I'm starting at #2, I need to track down the No.1 magazine. So this one was published when I was just 13, and it had the key e...
the lifegames programmerchangingmagazines
https://dailly.blogspot.com/2008/06/xeo3-changes.html?showComment=1213700100000
The life of a Games Programmer: XeO3: changes.....
I've been playing with the speed of the ship and its really is just too fast if I double it. It makes it more of a dash/avoid style game whi...
the lifegames programmerchanges
https://dailly.blogspot.com/2009/01/retroedit-small-steps.html?showComment=1233224340000
The life of a Games Programmer: RetroEdit small steps.
I've had a little bit of a problem with a virus I think, but have managed to revert things by rolling back a few days. This however has scre...
the lifegames programmersmallsteps
https://dailly.blogspot.com/2022/12/cspect-2171.html?showComment=1686141538031
The life of a Games Programmer: #CSpect 2.17.1
#CSpect V2.17.1 changes Minor update, fixing a profiler crash, and adding a new plugin to do file associations. Fixed a crash in the prof...
the lifegames programmer
https://dailly.blogspot.com/2008/07/c64framework-wowsa.html?showComment=1215806820000
The life of a Games Programmer: C64FrameWork: Holy smoke Batman!
I've now added the sort Dan used in Armalyte as well, so theres now 3 different modes there all available as an option for when you start yo...
the lifegames programmerholy smokebatman
https://dailly.blogspot.com/2009/07/delphi-conversion.html?showComment=1267351655515
The life of a Games Programmer: Delphi conversion
So, I'm doing a little Delphi conversion just now and while looking through the code I came over a little bit which didn't quite make sense....
the lifegames programmerdelphiconversion
https://dailly.blogspot.com/2008/11/more-java-man-i-hate-java.html?showComment=1226857860000
The life of a Games Programmer: More Java - man I hate java...
So with the release yesterday Minus4j is actually in pretty reasonable shape. Sure it needs the source cleaned a little - theres loads of co...
the lifegames programmer
https://dailly.blogspot.com/2006/11/xeo3-go-faster-sprites.html?showComment=1162562700000
The life of a Games Programmer: XeO3: Go faster sprites....
Just had a small brainwave..... Normally 16x16 sprites actually draw 24x24 due to rotation, however when the sprite "fits" perfectly inside ...
the lifegames programmergo fastersprites
https://www.maoboulve.com/
CHRIS MENDOZA - TECH ANIMATOR & GAMES PROGRAMMER - MaoBoulve
Hi! I'm Chris Mendoza (or by the handle MaoBoulve). I work in various odd edges in game development between Applied/Serious Games Development and tech art...
games programmerchrismendozatechanimator
https://dailly.blogspot.com/2007/01/plus4-memory.html?showComment=1169592240000
The life of a Games Programmer: Plus4 memory
Ever since my static RAM arrived I've been toying with how to do the Plus4 RAM expansion, and after yesterdays revalation about using PIC's ...
the lifegames programmermemory
https://dailly.blogspot.com/2010/04/performance.html?showComment=1270668220510
The life of a Games Programmer: Performance...
Here's a little quiz for you. Both of these issues have come up in conversation over the past week or so, and I thought it would be interest...
the lifegames programmerperformance
https://dailly.blogspot.com/2006/10/xeo3-selling-idea.html?showComment=1162225440000
The life of a Games Programmer: XeO3: Selling an idea.....
I was over at Lemon64 and they have a really handy poll there which asks what you do you C64-ing on, an actual machine, VICE,CCS64 or anothe...
the lifegames programmersellingidea
https://dailly.blogspot.com/2008/09/wikipedia.html
The life of a Games Programmer: Wikipedia
I was reading through some wikipedia entry's on DMA and their games, and it staggers my just how bad community editing can be. I look at the...
the lifegames programmerwikipedia
https://dailly.blogspot.com/2021/03/cspect-21301.html?showComment=1615562320512
The life of a Games Programmer: #CSpect V2.13.01
#CSpect V2.13.01 changes A few fixes and some new Next hardware that's coming soon.... Put some guards around break point setting to ch...
the lifegames programmer
https://dailly.blogspot.com/2011/01/new-direction-in-gaming.html?showComment=1295181420314
The life of a Games Programmer: A new direction in gaming...
I've been clearing out some of my folders and I discovered this, it's an article I wrote, way back in mid-2004 for MCV and it talks about a...
the lifegames programmernew directiongaming
https://dailly.blogspot.com/2007/07/mmc-reading.html
The life of a Games Programmer: MMC Reading...
Mmmmm....It just goes to show how well the MMC64 card was made. Currently I can load a full 64k in around 15 seconds (load is a loose term h...
the lifegames programmermmcreading
https://dailly.blogspot.com/2006/11/xeo3-please-waitloading.html
The life of a Games Programmer: XeO3: Please Wait....Loading............
I was testing out TNT's new 1581 turbo loader last night, and WOW! what a speed. The whole thing loads in less the 10 seconds! Thats 179 blo...
the lifegames programmerpleasewaitloading
https://dailly.blogspot.com/2006/11/xeo3-pausing-to-gather-our-thoughts.html?showComment=1164885600000
The life of a Games Programmer: XeO3: Pausing to gather our thoughts...
Yes I know... I've not done much XeO3 stuff for a while. I'm actually busy learning electronics, something I've always wanted to do but neve...
the lifegames programmer