https://humanfactors.jmir.org/2022/3/e31991/tweetations
JMIR Human Factors - Identifying Potential Gamification Elements for A New Chatbot for Families...
Background: Chatbots have been increasingly considered for applications in the health care field. However, it remains unclear how a chatbot can assist users...
jmir human factorsgamification elements
https://humanfactors.jmir.org/2022/3/e31991/authors
JMIR Human Factors - Identifying Potential Gamification Elements for A New Chatbot for Families...
Background: Chatbots have been increasingly considered for applications in the health care field. However, it remains unclear how a chatbot can assist users...
jmir human factorsgamification elements
https://humanfactors.jmir.org/2022/3/e31991/metrics
JMIR Human Factors - Identifying Potential Gamification Elements for A New Chatbot for Families...
Background: Chatbots have been increasingly considered for applications in the health care field. However, it remains unclear how a chatbot can assist users...
jmir human factorsgamification elements
https://www.mdpi.com/2071-1050/12/6/2213
Fueling Pro-Environmental Behaviors with Gamification Design: Identifying Key Elements in Ant...
As emerging approaches, IT-based applications designed for encouraging pro-environmental behaviors have shown great potential. By focusing on Ant Forest, this...
gamification design
https://games.jmir.org/2021/1/e23302
JMIR Serious Games - Tabletop Board Game Elements and Gamification Interventions for Health...
Background: Games, when used as interventional tools, can influence behavior change by incentivizing, reinforcing, educating, providing feedback loops,...
jmir serious games
https://games.jmir.org/2021/1/e23302/
JMIR Serious Games - Tabletop Board Game Elements and Gamification Interventions for Health...
Background: Games, when used as interventional tools, can influence behavior change by incentivizing, reinforcing, educating, providing feedback loops,...
jmir serious games
https://games.jmir.org/2021/1/e23302/authors
JMIR Serious Games - Tabletop Board Game Elements and Gamification Interventions for Health...
Background: Games, when used as interventional tools, can influence behavior change by incentivizing, reinforcing, educating, providing feedback loops,...
jmir serious games