Robuta

https://www.lunarg.com/mastering-gfxreconstruct-part-3/ Mastering GFXReconstruct: Part 3 - LunarG masteringgfxreconstructpart https://gpuopen.com/learn/amd-lunarg-gfxreconstruct-dx12-dxr/ Announcing GFXReconstruct (v0.9.17) with DirectX ®12 and DirectX ®Raytracing support - AMD GPUOpen AMD and LunarG are pleased to announce DirectX®12 (D3D12) and DirectX® Raytracing (DXR) support for the GFXReconstruct capture/replay tool. announcinggfxreconstruct https://www.lunarg.com/lunarg-at-siggraph-2025-updates-on-ecosystem-and-gfxreconstruct/ LunarG at SIGGRAPH 2025: Updates on Ecosystem and GFXReconstruct - LunarG Sep 25, 2025 - At SIGGRAPH 2025, LunarG presented updates on the Vulkan SDK and ecosystem and described capture and replay of Vulkan and OpenXR commands with GFXReconstruct. lunargsiggraphupdates https://www.lunarg.com/how-samsung-built-its-new-android-gpu-profiler-on-lunargs-gfxreconstruct/ How Samsung Built Its New Android GPU Profiler on LunarG’s GFXReconstruct - LunarG Mar 12, 2026 - Samsung SARC developed Sokatoa, an open-source Android GPU profiler, on top of LunarG’s GFXReconstruct to deliver real-time, multi-frame visibility into GPU... new androidgpu profilerbuilt