https://communityforums.atmeta.com/discussions/dev-pcvr/glsl-sandbox-shaders-in-rift/98170
"GLSL Sandbox" shaders in Rift | Meta Community Forums - 98170
I'm lazy. I needed something for "sky". I'm not going to make geometry for that, even procedurally.So I set up for providing rays to a shader, based on view......
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