https://discussions.unity.com/t/using-prebaked-prefab-navmeshes/662723
Using Prebaked / Prefab Navmeshes - Unity Engine - Unity Discussions
Apr 25, 2017 - My game has a series of ~10 different meshes I may need to switch between. I could bake a navmesh at runtime but I suppose for performance reasons I may as...
unity engineusingprefabdiscussions