Robuta

https://issuetracker.unity3d.com/issues/automatic-lod-fails-and-gpu-occlusion-culling-incompatibility-occurs-when-using-spline-based-quad-topology-meshes Unity Issue Tracker - Automatic LOD fails, and GPU Occlusion Culling incompatibility occurs when... How to reproduce: Open the “QuadTopoBug.zip“ project Open the “SampleScene“ Observe the Game view Actual result: The GameObject on t... issue trackerocclusion cullingunityautomaticfails