https://www.theesa.com/global-report-video-games-transcend-entertainment-affect-positive-change-in-players-lives/
Oct 8, 2025 - Video games affirmed as a source of connection, stress relief and mental stimulation in one of the largest consumer surveys […]
report videoglobalgamestranscendentertainment
https://campusplus.com.au/virtual-reality/
Using Virtual Reality to induce positive affect and explore the impact on wellbeing and anhedonia. Campus Plus is pleased to announce the commencement of an...
virtual realitypositive affectusinginduceexplore