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Free C++ Programming Book
Getting started with C++, Literals, operator precedence, Floating Point Arithmetic, Bit Operators, Bit Manipulation, Bit fields, Arrays, Iterators, Basic...
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https://www.sean.co.uk/books/mission-python/index.shtm
Python Programming Book: Mission Python by Sean McManus
Learn to program and write games in Scratch 1.4 (Raspberry Pi) or 2.0 (Windows, Mac). Great book!
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https://www.programming-books.io/essential/objectivec/
Essential Objective-C - a free Objective-C programming book
Essential Objective-C
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https://cpbook.net/details?cp=1
Competitive Programming Book
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https://www.go4expert.com/forums/win32-programming-book-t30892/
Win32 programming book | Go4Expert
hi i am new in Win32 programming. so any one suggest me a good book for Win32 programming for Beginner to Advance level Thanks in Advance...
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https://rwocs.cs.ru.nl/indexbdc9.html?p=601
A Dutch book to build children’s interest in programming – RWoCS
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https://press.rebus.community/programmingfundamentals/
Programming Fundamentals – Simple Book Publishing
Programming Fundamentals - A Modular Structured Approach, 2nd Edition
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https://beathagenlocher.com/want-to-start-with-functional-programming_-this-is-the-book-you-should-read-for-a-smooth-entry-clear-design-and-better-code-in-general/
Want To Start With Functional Programming? This Is The Book You Should Read For A Smooth Entry,...
Beat's digital garden with notes and essays on Software Engineering, and other written thinking
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https://www.oreilly.com/library/view/opengl-es-3-0/9780133440133/
OpenGL ES 3.0 Programming Guide, Second Edition [Book]
OpenGL® ES™ is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The...
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https://www.oreilly.com/library/view/opengl-r-es-2-0/9780321563835/
OpenGL® ES 2.0 Programming Guide [Book]
OpenGL ES 2.0 is the industry’s leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. With...
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https://www.oreilly.com/library/view/programming-interactivity-2nd/9781449321482/ch07.html
7. Physical Input - Programming Interactivity, 2nd Edition [Book]
Chapter 7. Physical InputInteraction design opens new possibilities of interaction between humans and technology. Physical computing is a particular type of...
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https://github.com/rust-lang/book
GitHub - rust-lang/book: The Rust Programming Language · GitHub
The Rust Programming Language. Contribute to rust-lang/book development by creating an account on GitHub.
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Python Programming: A modular approach [Book]
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