https://support.spaces.qualcomm.com/support/solutions/articles/72000606965-debugging-snapdragon-spaces-apps-with-unity
Debugging Snapdragon Spaces apps with Unity : Spaces Snapdragon Forum
Guide on how to debug a Snapdragon Spaces application built with Unity using Visual Studio, Rider or Android logcat.
snapdragon spacesdebuggingappsunityforum
https://www.qualcomm.com/developer/blog/2025/06/start-migrating-from-snapdragon-spaces-to-android-xr
Easy transition from Snapdragon Spaces to Android XR
Discover how to easily migrate from Snapdragon Spaces to Android XR. Learn more using our samples and guide and start the migration today!
snapdragon spaceseasytransitionandroidxr
https://sso.spaces.qualcomm.com/?redirectUri=https://spaces.qualcomm.com/usecases/productivity/
Snapdragon Spaces Login
snapdragon spaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000627298
Publishing/Distributing Snapdragon Spaces App : Spaces Snapdragon Forum
Hi, as Snapdragon Spaces Apps are published on GooglePlay Store and as there is no "Tag""Filter" for Snapdragon Spaces Apps it might be difficult for users to...
snapdragon spacespublishingdistributingappforum
https://support.spaces.qualcomm.com/support/discussions/topics/72000616338/page/last
Does Snapdragon Spaces support Unreal? : Spaces Snapdragon Forum
Could let me know if Snapdragon Spaces support Unreal and if so, which version?
snapdragon spacessupportunrealforum
https://cio.economictimes.indiatimes.com/news/corporate-news/qualcomm-launches-snapdragon-spaces-ar-developer-platform/87622281
Qualcomm launches 'Snapdragon Spaces' AR developer platform, ETCIO
Chip-maker Qualcomm on Wednesday introduced Snapdragon Spaces XR Developer Platform, a headworn Augmented Reality (AR) developer kit to enable the expansion of...
snapdragon spacesar developerqualcommlaunchesplatform
https://www.qualcomm.com/developer/software/snapdragon-spaces-compatibility-plugin-for-android-xr?ref=xrdevelopernews.com
Snapdragon Spaces Compatibility Plugin for Android XR
Snapdragon Spaces Compatibility Plugin for Android XR allows developers to extend Snapdragon Spaces projects in Unity to support the Android XR ecosystem.
snapdragon spacesfor androidcompatibilitypluginxr
https://support.spaces.qualcomm.com/support/solutions/articles/72000604858-dual-render-fusion-availability-with-unreal
Snapdragon Spaces Dual Render Fusion with Unreal Engine : Spaces Snapdragon Forum
Answer about availability of Snapdragon Spaces Dual Render Fusion for Unreal Engine.
snapdragon spacesunreal enginedualrenderfusion
https://support.spaces.qualcomm.com/support/discussions/topics/72000788108
Lenovo VRX Headset Support in Snapdragon Spaces : Spaces Snapdragon Forum
I noticed that Lenovo now offers the ThinkReality VRX headset for purchase on their website, and the Snapdragon Spaces site here now lists the Lenovo VRX...
headset supportsnapdragon spaceslenovovrxforum
https://spaces.qualcomm.com/getting-started-snapdragon-spaces-xr-bootcamp/?ref=xrdevelopernews.com
Getting Started with Snapdragon Spaces - XR Bootcamp course - Snapdragon Spaces
Feb 1, 2024 - Are you interested in creating XR experiences for smart glasses? We teamed up with XR Bootcamp to create "Getting Started with Snapdragon Spaces" course.
getting started withsnapdragon spacesxrbootcampcourse
https://support.spaces.qualcomm.com/support/discussions/topics/72000786456
Compatibility Snapdragon Spaces and Meta Quest Support : Spaces Snapdragon Forum
Hello, I have a project that is using the SpaceDragon feature group various features like the plane detection. It is working pretty well when building with the...
snapdragon spacesmeta questcompatibilitysupportforum
https://www.qualcomm.com/news/releases/2023/02/qualcomm-and-7-leading-global-operators-announce-plans-to-levera
Qualcomm and 7 Leading Global Operators Announce Plans to Leverage Snapdragon Spaces to Expand the...
https://support.spaces.qualcomm.com/support/discussions/topics/72000779771
Spaces Controller does not load with app : Spaces Snapdragon Forum
Hi there, When I launch my sample App on the edge, the Spaces Controller doesn't seem to load with the App. I have made sure custom controller isn't selected...
does notspacescontrollerloadapp
https://support.spaces.qualcomm.com/support/solutions/articles/72000612981-composition-layers-faq
Composition Layers FAQ : Spaces Snapdragon Forum
FAQ article answering common questions about Composition Layers with
compositionlayersfaqspacessnapdragon
https://support.spaces.qualcomm.com/support/discussions/topics/72000788524?sort=popularity
Think Reality VRX SDK Compatibility : Spaces Snapdragon Forum
thinkrealityvrxsdkcompatibility
https://support.spaces.qualcomm.com/support/discussions/topics/72000788090?sort=date
Build crashing after updating to v13 : Spaces Snapdragon Forum
After updating to v13 and interactions pre11 two projects crash with the following error: Error Unity [EGL] Unable to acquire context: EGL_BAD_SURFACE: An...
buildcrashingupdatingspacessnapdragon
https://support.spaces.qualcomm.com/support/solutions/articles/72000629107-xr-controller-button-bindings-squeeze-grip
XR Controller Button Bindings Squeeze & Grip : Spaces Snapdragon Forum
Clarification on the naming convention of Grip and Squeeze button on the XR controllers used by Snapdragon Spaces devices in Unreal Engine.
xrcontrollerbuttonbindingssqueeze
https://support.spaces.qualcomm.com/support/discussions/topics/72000788628
Crash - No Viewer device found to start application on : Spaces Snapdragon Forum
Hi, We develop Unity application that was working for weeks until yesterday, but now it crashes (or sometimes runs without XR initialization - there is no...
to start
https://support.spaces.qualcomm.com/support/solutions/folders/72000565887
Lenovo | Motorola : Spaces Snapdragon Forum
lenovo motorolaspacessnapdragonforum
https://support.spaces.qualcomm.com/support/discussions/topics/72000627347?sort=recency
Supported Unity Version : Spaces Snapdragon Forum
supportedunityversionspacessnapdragon
https://support.spaces.qualcomm.com/support/discussions/topics/72000779757
Voice recogntion : Spaces Snapdragon Forum
Is it possible to use voice recognition as a sample inside the Snapdragon SDK??
voicespacessnapdragonforum
https://support.spaces.qualcomm.com/support/discussions/topics/72000789306/page/last
Issue with the Decrease in ImageTracking Marker Recognition Rate : Spaces Snapdragon Forum
# Issue When using ImageTracking, if we attempt to recognize the same marker multiple times, the recognition rate significantly drops from the second attempt...
https://support.spaces.qualcomm.com/support/discussions/topics/72000786488?sort=recency
Spatial Meshing Sample issue : Spaces Snapdragon Forum
Hi, I am trying to update mesh visual by ARMeshManager update. But I found an issue which in SpatialMeshingSampleController.cs of the Samples. void...
sample issuespatialmeshingspacessnapdragon
https://support.spaces.qualcomm.com/support/discussions/topics/72000788764
Scripting define symbols problem : Spaces Snapdragon Forum
I tried pressing the "fix" button, and "USING_SNAPDRAGON_SPACES_SDK" was added in the player tab, but the problem was not resolved.
scriptingdefinesymbolsproblemspaces
https://support.spaces.qualcomm.com/support/discussions/forums/72000329530/page/4?filter_topics_by%252525253Drecent%2525252526url_locale%252525253D%2525252523%25253D%2525253D%253D=%3D
Unity SDK : Spaces Snapdragon Forum
unity sdkspacessnapdragonforum
https://support.spaces.qualcomm.com/support/discussions/topics/72000788291?sort=recency
QCHT hand pose - in what space? : Spaces Snapdragon Forum
Hello. I am currently in the process of creating UI components that track hand features. I made a simple version that attaches a UI element to a palm of a...
handposespacesnapdragonforum
https://support.spaces.qualcomm.com/support/discussions/topics/72000788521
QCHT gesture display error : Spaces Snapdragon Forum
When using gesture tracking in unity, the unity standard XR Origin node is not used, and the finger will be offset, may I ask what position and rotation data...
gesturedisplayerrorspacessnapdragon
https://spaces.qualcomm.com/usecase/boosting-tourism-through-ar-glasses-kddi/
Boosting Tourism through AR Glasses with KDDI - Snapdragon Spaces
May 2, 2024 - KDDI's au Visual Guide is a video commentary service that uses smart glasses to help tourism and events industry meet demand for skilled tour guides.
ar glassesboostingtourismkddisnapdragon
https://support.spaces.qualcomm.com/support/discussions/forums/72000329530/page/2?fbclid=IwZXh0bgNhZW0CMTEAAR20gHm-Z3SXOb8uNVgIfiEklvG0PMlpuKfbNl0dNRnCJHnC1LkxAMF3sxo_aem_gjZWR589jetABO_HWbJABA
Unity SDK : Spaces Snapdragon Forum
unity sdkspacessnapdragonforum
https://spaces.qualcomm.com/dev_videos/trace/
Trace - Snapdragon Spaces
tracesnapdragonspaces
https://spaces.qualcomm.com/events/awe-asia-2023/
AWE Asia 2023 - Snapdragon Spaces
Sep 18, 2023 - Meet us at Singapore Expo at AWE Asia - the hub for providers, enterprises, and investors in Asia's VR/AR/XR ecosystem.
aweasiasnapdragonspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000788483
Edit hand joints to create a pose for grabbing : Spaces Snapdragon Forum
Hello, am not sure exactly how to edit the hand joints to create a pose, in the proximal example, i can see a button that say edit joins but not sure exactly...
to create
https://support.spaces.qualcomm.com/support/discussions/topics/72000715872
Custom 3D engine : Spaces Snapdragon Forum
Is it possible to use your SDK for our custom .NET 3D engine?
customenginespacessnapdragonforum
https://spaces.qualcomm.com/contact-us/
Contact | Snapdragon Spaces
snapdragonspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000789227
Unity's GPS Timeout : Spaces Snapdragon Forum
Hello, I am building an application that utilizes the user's GPS location. I am coding with Unity's LocationServices (i.e. Input.location.Start()) to get the...
s gpsunitytimeoutspacessnapdragon
https://support.spaces.qualcomm.com/support/discussions/topics/72000788081
Dev Kit A3 glasses cable broken : Spaces Snapdragon Forum
dev kitglassescablebrokenspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000788110
Application does not display in glasses : Spaces Snapdragon Forum
I am trying to create a "Hello World" AR application in Unity which will display four of the panda meshes from the Snapdragon Spaces Samples as the user looks...
does notin glassesapplicationdisplayspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000711247
FATAL EXCEPTION No virtual method getDeviceProductInfo : Spaces Snapdragon Forum
If the Thinkreality A3 is plugged into the phone I get the following error when I try to run the Unity sample or sample app in the SDK folder 2022-06-06...
fatalexceptionvirtualmethodspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000788783?sort=popularity
Is OpenXR plugin not compatible with 1.9.1? : Spaces Snapdragon Forum
Hello. I'm using Assets, which uses OpenXR plugin 1.9.1. Therefore, I would like to use OpenXR plugin 1.9.1 with Spaces SDK. As you can see from the Changelog,...
compatible withopenxrplugin
https://support.spaces.qualcomm.com/support/discussions/topics/72000779341?sort=date
Hand tracking - detect the hand was tracked : Spaces Snapdragon Forum
hand trackingthe wasdetecttrackedspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000786530
How to darken the color of 3DCG furniture in an indoor space with sunlight? : Spaces Snapdragon...
I have a client who is involved in real estate. The area they wish to use will have sunshine. When I developed an application with A3 to display the furniture,...
https://support.spaces.qualcomm.com/support/discussions/topics/72000788284/page/last
WebView3D Missing Dependency - Throws Exception : Spaces Snapdragon Forum
There appears to be a WebView exception thrown on the spaces layer. Posting here to provide visibility to this issue.
missingdependencythrowsexceptionspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000748101
Think Reality Industrial Edition (A3 + Moto g100) : Spaces Snapdragon Forum
Hey guys Before I dive in I would like to get opinions on Dev Kit. Can I still deploy the sample APKs to Industrial Edition (uses Snapdragon 870) or will it...
thinkrealityindustrialeditionmoto
https://support.spaces.qualcomm.com/support/discussions/topics/72000779341?sort=popularity
Hand tracking - detect the hand was tracked : Spaces Snapdragon Forum
hand trackingthe wasdetecttrackedspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000786379
Finding floor or floor relative camera rig option? : Spaces Snapdragon Forum
Our app needs to know where the floor of the physical space is. Is this something the SDK offers? I can see there is a plane detection sample, but it wasn't...
camera rigfindingfloorrelativeoption
https://support.spaces.qualcomm.com/support/discussions/topics/72000779379
The Lenovo Companion app is not Spaces : Spaces Snapdragon Forum
The Lenovo Companion app is a utility app provided by Lenovo that can be used to examine and change setting for your ThinkReality A3 glasses. The companion app...
companion applenovospacessnapdragonforum
https://spaces.qualcomm.com/blog/new_events/
New Events Archives - Snapdragon Spaces
new eventsarchivessnapdragonspaces
https://www.qualcomm.com/snapdragon/news/4-takeaways-from-the-snapdragon-mobile-photography-twitter-space
4 takeaways from the Snapdragon mobile photography Twitter Spaces chat
Qualcomm Technologies camera experts Judd Heape, PJ Jacobowitz, and Zack Zhou recently sat down for a Twitter Spaces chat about all things Snapdragon camera...
from themobile photographytwitter spacestakeawayssnapdragon
https://support.spaces.qualcomm.com/support/discussions/topics/72000788705?sort=date
The phenomenon of the object going wrong : Spaces Snapdragon Forum
The project we're currently using is 0.23, and when we look at the object from the front, back, left, and right, it's anchored normally in the front Other than...
the phenomenonobjectgoingwrongspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000779582
Reticle Pointer acts differently than Laser Pointer : Spaces Snapdragon Forum
Hey, The reticle pointer does not collide with physical colliders in the scene, but the laser pointer does. Also I noticed that it is not possible to drag a UI...
reticlepointeractsdifferentlylaser
https://support.spaces.qualcomm.com/support/discussions/topics/72000786326
is there any way to test the anchor with a quest 2? : Spaces Snapdragon Forum
Hello guys! I have a project for a specific physical location, and I am looking for an anchoring solution, I would like to know the possibility of achieving...
https://support.spaces.qualcomm.com/support/discussions/topics/72000788136
Camera Access Autofocus : Spaces Snapdragon Forum
Hi, I am developing a QR code reader using the camera access of the smartglasses. The issue is the autofocus, because it seems it'is not working very well as...
cameraaccessautofocusspacessnapdragon
https://spaces.qualcomm.com/events/unreal-fest-2023/
Unreal Fest - Snapdragon Spaces
Oct 11, 2023 - Meet our team in New Orleans and enjoy more than 100 sessions across three action-packed days.
unrealfestsnapdragonspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000788334
Android Unity build issue with Internet connection : Spaces Snapdragon Forum
I'm encountering a very strange issue on the Argo device from Digilens. I know there is no official support for Argo now, but maybe it is not device connected...
with internetandroidunitybuildissue
https://support.spaces.qualcomm.com/support/discussions/topics/72000772908
Pure OpenXR SDK for Godot Engine support? : Spaces Snapdragon Forum
Hi, I am interested in getting Godot Engine supported with Snapdragon Spaces. From a quick look into the Unity SDK it looks like it is based on OpenXR with the...
godot enginesupport spacespureopenxrsdk
https://support.spaces.qualcomm.com/support/solutions/articles/72000630622-installing-different-versions-of-unity-s-openxr-plugin
Installing different versions of Unity's OpenXR plugin : Spaces Snapdragon Forum
Guide for changing the version of Unity's OpenXR Plugin and known issues for existing versions of the plugin.
different versionsinstallingunity
https://support.spaces.qualcomm.com/support/discussions/topics/72000627347?sort=popularity
Supported Unity Version : Spaces Snapdragon Forum
supportedunityversionspacessnapdragon
https://support.spaces.qualcomm.com/support/discussions/topics/72000741116
Sign in to Companion App with Lenovo ID : Spaces Snapdragon Forum
Hello, I can not sign in to the Companion App with my Lenovo ID. Only can continue as guest. Has anybody the same problem? Or do you need a special account...
sign in tocompanion app
https://spaces.qualcomm.com/usecases/enterprise/
Enterprise Archives - Snapdragon Spaces
enterprisearchivessnapdragonspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000627347?sort=date
Supported Unity Version : Spaces Snapdragon Forum
supportedunityversionspacessnapdragon
https://spaces.qualcomm.com/awe-europe-2023/
AWE Europe - Snapdragon Spaces
Oct 17, 2023 - Visit beautiful Vienna to meet our team at AWE EU and experience the latest advancements of Snapdragon Spaces platform in person.
aweeuropesnapdragonspaces
https://support.spaces.qualcomm.com/support/discussions/topics/72000788291
QCHT hand pose - in what space? : Spaces Snapdragon Forum
Hello. I am currently in the process of creating UI components that track hand features. I made a simple version that attaches a UI element to a palm of a...
handposespacesnapdragonforum
https://support.spaces.qualcomm.com/support/discussions/topics/72000731186
Tethering : Spaces Snapdragon Forum
Am I hallucinating, or did I read somewhere the A3 is tether-able to a PC during development in Unity?
tetheringspacessnapdragonforum
https://support.spaces.qualcomm.com/support/solutions/articles/72000542268-will-my-app-show-a-logo-or-any-other-branding-of-snapdragon-spaces-
Will my app show a logo or any other branding of Snapdragon Spaces? : Spaces Snapdragon Forum
https://support.spaces.qualcomm.com/support/discussions/topics/72000788524
Think Reality VRX SDK Compatibility : Spaces Snapdragon Forum
thinkrealityvrxsdkcompatibility