Robuta

https://research.activision.com/publications/archives/filmic-smaasharp-morphological-and-temporal-antialiasing Filmic SMAA: Sharp Morphological and Temporal Antialiasing From Siggraph 2016, our antialiasing technique for games. temporal antialiasingfilmicsmaasharp https://research.activision.com/publications/2020-03/dynamic-temporal-antialiasing-and-upsampling-in-call-of-duty Dynamic Temporal Antialiasing and Upsampling in Call of Duty This talk covers the temporal supersampling techniques created during the development of Call of Duty: Infinite Warfare. call of dutytemporal antialiasingdynamicupsampling