Robuta

https://gdcvault.com/play/1026250/Adventures-in-III-Audio-Yoku
'Yoku's Island Express' presented a unique challenge to its audio designers: how do you score the world's first open world, 2D side-scrolling...
gdc vaultisland expressadventuresiiiaudio
https://www.elgato.com/de/de/p/vault-overseer-audio-kit-sb
Before you brave the apocalypse, equip the right tools for the job. Officially licensed by Bethesda, this rare gear enhances your sound and controls, in...
vault overseeraudio kitelgato
https://gdcvault.com/play/1023070/Punching-Up-the-Juice-with
gdc vaultpunchingjuiceproactiveaudio
https://gdcvault.com/play/1021246/Aural-Immersion-Audio-Technology-in
In The Last of Us, immersive audio played a critical role in supporting the gameplay and story. The audio team was faced with difficult challenges: the...
gdc vaultaudio technologyauralimmersionlast
https://gdcvault.com/play/1026110/Creating-More-Immersive-Experiences-3DSP
In this two-part session, create more immersive VR experiences with VIVE 3D Audio SDK and VIVE Hand Tracking SDK. The VIVE 3D Audio SDK is a spatial audio SDK...
gdc vaultimmersive experiencescreatingaudiosdk
https://gdcvault.com/play/1026276/Audio-Bootcamp-XVIII-Developing
Let's talk about auditioning, casting, and directing voices for game narration and dialogue. This lecture will discuss the casting process, how to talk to...
gdc vaultaudiobootcampxviiideveloping
https://gdcvault.com/play/1022939/Angry-Birds-2-Next-Gen
Rovio's new flagship game Angry Birds 2 had to stand out from its predecessor and still be downloadable by *everyone*. But how do you fit the expectation of...
gdc vaultangry birdsnext genaudio
https://gdcvault.com/play/1020979/Audio-Bootcamp-Mixing
This session will be a brief look at the art of mixing as it applies to games. Well take an overview of how mixing turned into what it is, how it came from...
gdc vaultaudiobootcampmixingproduction
https://gdcvault.com/play/1026425/Bringing-Virtual-Audio-into-the
'Create' was one of a handful of titles developed to launch Magic Leap One, and serves as a user's introduction to this new medium. As a sandbox experience...
gdc vaultvirtual audioreal worldbringing
https://www.gdcvault.com/play/1025037/An-Interactive-Sound-Dystopia-Real
Due to recent technological advances with game hardware, sound designers have become able to apply real-time audio processing to their games in more creative...
gdc vaultreal timeaudio processinginteractivesound
https://drive.google.com/drive/folders/17fnbmF13xVzarAwgU-7TxYBgN2CZaBN2
audio vaultgoogle drivegameweek
https://gdcvault.com/play/1020458/Bridging-the-Gap-Between-Your
When it comes to audio integration, a robust audio engine is a must, but there's still a notable gap between having your audio assets %u201Cinside%u201D the...
gdc vaultaudio enginebridginggap
https://www.elgato.com/fr/ja/p/vault-overseer-audio-kit-sb
Before you brave the apocalypse, equip the right tools for the job. Officially licensed by Bethesda, this rare gear enhances your sound and controls, in...
vault overseeraudio kitelgato
https://gdcvault.com/play/1028615/An-Insider-s-Guide-to
gdc vaultinsiderguidegamesaudio
https://gdcvault.com/play/1025334/Audio-Bootcamp-XVII-5D
As VR experiences evolution so do 3D audio tools. However, VR and location based experiences have brought sonic challenges that aren't solved simply by...
gdc vaultaudiobootcampxvii
https://gdcvault.com/play/1024049/I-Will-Now-Talk-About
Every game presents a variety of technical challenges that force you to get creative, often requiring very project-specific fixes. At PopCap, they had the good...
gdc vaultaudio mixtalktwo
https://gdcvault.com/play/1015599/The-Dynamic-Audio-of
This talk examines how the sounds were created for the independent 2D liquid physics puzzle game Vessel. All sounds were created using FMOD and Lua for the...
gdc vaultdynamicaudiovessel
https://gdcvault.com/play/1021196/Next-Gen-Audio-in-Killer
After a 17-year hiatus, Killer Instinct came back as an Xbox One launch title. This presented the audio team with two challenges: be true to the series and...
gdc vaultnext genkiller instinctaudio