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https://gpuopen.com/d3d12-memory-allocator/ D3D12 Memory Allocator - AMD GPUOpen The D3D12 Memory Allocator (D3D12MA) is a C++ library that provides a simple and easy-to-integrate API to help you allocate memory for DirectX®12 buffers and... memory allocatoramd gpuopend3d12 https://issuetracker.unity3d.com/issues/d3d12-device-filter-lists-asset-information-box-has-too-much-empty-space Unity Issue Tracker - D3D12 Device Filter Lists Asset information box has too much empty space unity issue trackerfilter listsasset informationempty spaced3d12 https://gpuopen-librariesandsdks.github.io/D3D12MemoryAllocator/html/class_d3_d12_m_a_1_1_allocation.html D3D12 Memory Allocator: D3D12MA::Allocation Class Reference memory allocatorclass referenced3d12allocation