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https://alfredbaudisch.com/godot-engine/standalone-applications-made-with-godot-gui-softwares-tools/ Standalone Tools and Applications Made with Godot GUI - Alfred Reinold Baudisch A list of cool tools made with Godot. Resources, courses and books to get started. Godot GUI is a viable choice for making software and applications. applications madestandalone https://alfredbaudisch.com/projects/open-source/dynamic-inventory-system-for-godot/ Dynamic Inventory System for Godot - Alfred Reinold Baudisch godot alfred reinolddynamic https://alfredbaudisch.com/projects/open-source/my-godot-projects-and-contributions/ My Godot Projects and Contributions - Alfred Reinold Baudisch A list of my direct and indirect Godot contributions, including open-source projects made with the engine, educational content as well my direct... alfred reinold baudischgodot https://alfredbaudisch.com/experiments/gamedev/153-shader-programming-with-the-book-of-shaders/ 153: Shader Programming with The Book of Shaders and Godot - Alfred Reinold Baudisch Shader programming is one of the things I have never touched in my life. And I always saw whoever makes shaders as some mythical programmer. Since Monday... shader programmingbookshaders https://alfredbaudisch.com/blog/godot-4-0-is-here-release-overview-quality-of-life-features/ Godot 4.0 is here! Overview of Quality of Life Features and Workflow Enhancements - Alfred Reinold... Check the fundamental workflow and quality of life changes, additions and enhancements brought to Godot 4.0 stable. Engine, Editor, Scripting features. quality lifegodotoverview https://alfredbaudisch.com/godot-engine/godot-engine-lovable-features-and-characteristics/ Godot Engine Lovable Features (plus UE and Unity similarities) - Alfred Reinold Baudisch Godot makes my heart feel warm, even if it frustrates me sometimes (as I have previously described in a post), but most of the time it makes me love it... godot enginelovablefeaturesue https://alfredbaudisch.com/experiment-logs/in-game-vertex-painting-with-godot-engine-wash-car-effect/ In-game vertex painting with Godot Engine (Wash Car Effect) - Alfred Reinold Baudisch As stated in the experiment page, the intention here is to add and remove dirt from meshes dynamically during runtime. My implementation works in packaged... vertex paintinggodot engine https://alfredbaudisch.com/godot-engine/godots-3d-confusing-workflow-inconsistencies-conflicting-behaviours-and-annoyances/ Godot's 3D Workflow Issues, Inconsistencies, and Confusion - Alfred Reinold Baudisch godotworkflowissuesconfusion https://alfredbaudisch.com/gamedev/from-unity-to-godot-where-are-my-game-objects-and-components/ From Unity to Godot: Game Objects and Components in Godot? - Alfred Reinold Baudisch unitygodotgameobjects https://alfredbaudisch.com/projects/education/dynamic-inventory-system-and-user-interfaces-with-godot-course/ Godot Course: Dynamic Inventory System and User Interfaces - Alfred Reinold Baudisch Learn to create extensive user interfaces and dynamic data systems with Godot by building an Inventory Screen. Get it on Itch or Udemy. In this game... dynamic inventorygodotcourse https://alfredbaudisch.com/projects/education/godots-book-developing-software-tools-business-apps-api-database/ Book: Godot Software Development - Alfred Reinold Baudisch Learn how to create native Business Software, Mobile Apps and Tools, connected to databases, APIs and Websockets with the Godot Engine. alfred reinold baudischbook https://alfredbaudisch.com/gamedev/how-to-properly-setup-git-for-unreal-engine-unity-and-godot-projects/ How to Properly Setup Git for Unreal Engine, Unity and Godot Projects - Alfred Reinold Baudisch In order to have a Git repository for a game development project, the repository must be properly set with Git LFS, otherwise Git is going to make full... properly setupunreal engine