Robuta

https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.structarray.flatten.frag Test/hlsl.structarray.flatten.frag - third_party/glslang - Git at Google third partytesthlslflattenfrag https://dawn.googlesource.com/tint/+/066c17585214eb705d2f48b56b864c2f5a2164b0/test/intrinsics/repeated_use.wgsl.expected.hlsl?autodive=0%2F%2F test/intrinsics/repeated_use.wgsl.expected.hlsl - tint - Git at Google repeated usetestintrinsicswgsl https://www.mail-archive.com/cfe-commits@lists.llvm.org/msg520846.html [clang] [llvm] [HLSL] Implement the `reflect` HLSL function (PR #122992) clangllvmhlslimplementreflect https://dawn.googlesource.com/tint/+/refs/heads/chromium/4861/test/intrinsics/gen/textureNumLevels/e67231.wgsl.expected.hlsl test/intrinsics/gen/textureNumLevels/e67231.wgsl.expected.hlsl - tint - Git at Google https://dawn.googlesource.com/tint/+/f91b02bba126f62b7bd475d44d665290c9ffbbdd/test/expressions/zero_init/mat4x3/f32.wgsl.expected.hlsl test/expressions/zero_init/mat4x3/f32.wgsl.expected.hlsl - tint - Git at Google https://dawn.googlesource.com/dawn/+/refs/heads/chromium/5689/test/tint/expressions/zero_init/array/i32.wgsl.expected.dxc.hlsl test/tint/expressions/zero_init/array/i32.wgsl.expected.dxc.hlsl - dawn - Git at Google https://slo-tech.com/forum/t256358 C#,HLSL, 3D texture @ Slo-Tech chlsltextureslo https://dawn.googlesource.com/dawn/+/fd521898eaa440c7c450cedc4958a8390ea8f4d1/test/tint/diagnostic_filtering/loop_attribute.wgsl.expected.dxc.hlsl test/tint/diagnostic_filtering/loop_attribute.wgsl.expected.dxc.hlsl - dawn - Git at Google https://dawn.googlesource.com/tint/+/444e051faa2e29bda2828cd0bc4b7d3f3f20684b/test/tint/access/let/matrix.wgsl.expected.hlsl?autodive=0%2F%2F%2F%2F%2F%2F%2F%2F%2F test/tint/access/let/matrix.wgsl.expected.hlsl - tint - Git at Google testtintaccessletmatrix https://dawn.googlesource.com/tint/+/d57a129810051f867cf46657439605120c8fec12/test/intrinsics/gen/dpdyFine/df33aa.wgsl.expected.hlsl test/intrinsics/gen/dpdyFine/df33aa.wgsl.expected.hlsl - tint - Git at Google https://mail-archive.com/cfe-commits@lists.llvm.org/msg682352.html [clang] [HLSL] Remove support for constructors for user defined structs (PR #190089) support foruser definedclanghlslremove https://dawn.googlesource.com/dawn/+/b3d38dfc0fc473b40d7b0bb0a170af2587796639/test/tint/types/function_scope_var_conversions.wgsl.expected.fxc.hlsl test/tint/types/function_scope_var_conversions.wgsl.expected.fxc.hlsl - dawn - Git at Google https://dawn.googlesource.com/tint/+/9943de6813695e831a9e6aa43ae36322e81ae3e6/test/array/assign_to_private_var.wgsl.expected.hlsl test/array/assign_to_private_var.wgsl.expected.hlsl - tint - Git at Google https://dawn.googlesource.com/dawn/+/fd521898eaa440c7c450cedc4958a8390ea8f4d1/test/tint/loops/loop_with_continuing.wgsl.expected.fxc.hlsl test/tint/loops/loop_with_continuing.wgsl.expected.fxc.hlsl - dawn - Git at Google https://dawn.googlesource.com/tint/+/a5d3986a0a60450f1b2eca094369ab4498887902/test/identifiers/underscore/double/fn.wgsl.expected.hlsl?autodive=0%2F%2F%2F test/identifiers/underscore/double/fn.wgsl.expected.hlsl - tint - Git at Google https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.texturebuffer.frag Test/hlsl.texturebuffer.frag - third_party/glslang - Git at Google third partytesthlslfraggit https://fuchsia.googlesource.com/third_party/glslang/+/36d08c0d940cf307a23928299ef52c7970d8cee6/Test/hlsl.sample.sub-vec4.dx10.frag Test/hlsl.sample.sub-vec4.dx10.frag - third_party/glslang - Git at Google https://docs.shader-slang.org/en/latest/coming-from-hlsl.html Migrating to Slang from HLSL - Slang Documentation migratingslanghlsldocumentation https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.flattenOpaqueInitMix.vert Test/hlsl.flattenOpaqueInitMix.vert - third_party/glslang - Git at Google third partytesthlslvertgit https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.tx.bracket.frag Test/hlsl.tx.bracket.frag - third_party/glslang - Git at Google third partytesthlsltxbracket https://dawn.googlesource.com/dawn/+/456cf2820879f19aa66e4aec36bee2ed1235523e/test/tint/types/texture/storage/2d_array.wgsl.expected.dxc.hlsl test/tint/types/texture/storage/2d_array.wgsl.expected.dxc.hlsl - dawn - Git at Google https://hyperspin-fe.com/forums/topic/42625-arcade-64-hlsl-help-4k-qled-setup/ arcade 64 hlsl help 4k qled setup - Emulators - HyperSpin Forum hi guys, i am looking for help setting up arcade 64 with hlsl, i have it running wih scanlines and it is looking ok but still tiny bit blurry, i know it can... arcadehlslhelpqledsetup https://github.com/Unity-Technologies/Graphics/blob/master/Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl Graphics/Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl at... Unity Graphics - Including Scriptable Render Pipeline - Graphics/Packages/com.unity.render-pipelines.universal/ShaderLibrary/DeclareDepthTexture.hlsl at master... graphics packagesunityrender https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.constantbuffer.frag Test/hlsl.constantbuffer.frag - third_party/glslang - Git at Google third partytesthlslfraggit https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.samplecmplevelzero.basic.dx10.frag Test/hlsl.samplecmplevelzero.basic.dx10.frag - third_party/glslang - Git at Google https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.samplecmp.negative.frag Test/hlsl.samplecmp.negative.frag - third_party/glslang - Git at Google third partytesthlslnegativefrag https://dawn.googlesource.com/tint/+/refs/heads/chromium/4659/test/intrinsics/gen/dpdx/e263de.wgsl.expected.hlsl test/intrinsics/gen/dpdx/e263de.wgsl.expected.hlsl - tint - Git at Google https://dawn.googlesource.com/tint/+/refs/heads/chromium/4887/test/builtins/gen/textureNumLayers/87953e.wgsl.expected.hlsl test/builtins/gen/textureNumLayers/87953e.wgsl.expected.hlsl - tint - Git at Google https://dawn.googlesource.com/tint/+/refs/heads/chromium/4857/test/intrinsics/gen/max/462050.wgsl.expected.hlsl test/intrinsics/gen/max/462050.wgsl.expected.hlsl - tint - Git at Google https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.type.half.frag Test/hlsl.type.half.frag - third_party/glslang - Git at Google third partytesthlsltypehalf https://fuchsia.googlesource.com/third_party/spirv-cross/+/refs/tags/2019-05-14/reference/shaders-hlsl/frag/builtins.frag reference/shaders-hlsl/frag/builtins.frag - third_party/spirv-cross - Git at Google third party https://dawn.googlesource.com/dawn/+/01b46e44db6e3a5538334f23255219824b40816a/test/tint/builtins/gen/literal/textureStore/6a0c0d.wgsl.expected.dxc.hlsl test/tint/builtins/gen/literal/textureStore/6a0c0d.wgsl.expected.dxc.hlsl - dawn - Git at Google https://dawn.googlesource.com/tint/+/refs/heads/chromium/4891/test/statements/assign/indexed_assign_to_array_in_struct/struct_dynamic_array.wgsl.expected.hlsl test/statements/assign/indexed_assign_to_array_in_struct/struct_dynamic_array.wgsl.expected.hlsl -... https://dawn.googlesource.com/tint/+/a9d6c34d868affa55c403ce82428882b825441a2/test/array/function_return_type.wgsl.expected.hlsl test/array/function_return_type.wgsl.expected.hlsl - tint - Git at Google https://dawn.googlesource.com/dawn/+/c4ebf2cc57dd715001f09589b522f401ab6dac03/test/tint/expressions/type_conv/mat4x2/literal/f32-f16.wgsl.expected.dxc.hlsl?autodive=0%2F%2F%2F%2F%2F%2F test/tint/expressions/type_conv/mat4x2/literal/f32-f16.wgsl.expected.dxc.hlsl - dawn - Git at Google https://dawn.googlesource.com/dawn/+/d6b601790f6c889bc35db29d3922741a9ae52519/test/tint/builtins/textureStore/bgraunorm.wgsl.expected.fxc.hlsl test/tint/builtins/textureStore/bgraunorm.wgsl.expected.fxc.hlsl - dawn - Git at Google https://dawn.googlesource.com/dawn/+/5ed5cc4e968b05bbe63452bf420007a76d123437/src/tint/fuzzers/tint_spirv_tools_fuzzer/tint_spirv_tools_hlsl_writer_fuzzer.cc src/tint/fuzzers/tint_spirv_tools_fuzzer/tint_spirv_tools_hlsl_writer_fuzzer.cc - dawn - Git at... https://dawn.googlesource.com/dawn/+/194abe611ba619d61dbb883483c91b088213fa3e/test/tint/builtins/gen/var/degrees/3055d3.wgsl.expected.fxc.hlsl test/tint/builtins/gen/var/degrees/3055d3.wgsl.expected.fxc.hlsl - dawn - Git at Google https://skia.googlesource.com/skia/+/af4eded5bec73327770d7178c95b74232325ae46/tests/sksl/intrinsics/Round.hlsl tests/sksl/intrinsics/Round.hlsl - skia - Git at Google testsintrinsicsroundhlslskia https://blog.dsmu.me/2010/06/matrix-multiple-in-hlsl.html Matrix multiple in HLSL In HLSL , We could use constant float to transit the value into shader code. There is a confusing problem to me, in row-major and column ma... matrixmultiplehlsl https://fuchsia.googlesource.com/third_party/glslang/+/e0932f676db6e816184376b0e2381344bdfe1a39/Test/hlsl.promote.atomic.frag Test/hlsl.promote.atomic.frag - third_party/glslang - Git at Google third partytesthlslpromoteatomic