https://gpuopen.com/amd-advanced-interactive-streaming-sdk/
AMD Advanced Interactive Streaming SDK - AMD GPUOpen
The AMD Interactive Streaming SDK provides developers with a set of building blocks and samples that allow to easily create custom low-latency streaming...
amd advanced interactivesdk
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https://gpuopen.com/amd-fidelityfx-sdk/
AMD FidelityFX™ SDK v2 - AMD GPUOpen
AMD FidelityFX™ SDK v2 is the launchpad for our ML-based rendering technologies, inc. AMD FSR 4 and upcoming FSR Redstone features.
amdsdkgpuopen
https://gpuopen.com/dgf/
Dense Geometry Compression Format SDK - AMD GPUOpen
Dense Geometry Compression Format (DGF) is our block-based geometry compression technology. It is a hardware-friendly format, supported by future GPU...
sdk amd gpuopendense geometry
https://gpuopen.com/learn/radeon-prorender-2-02-10/
New renderer backend and more in the updated Radeon™ ProRender SDK 2.02.10 - AMD GPUOpen
Introducing a new renderer backend and support for simpler volumes, cutting planes, and artistic control of shadow color. Also, new SDK tutorials are now...
newrendererbackendupdated
https://gpuopen.com/learn/amd-fidelityfx-sdk-1-1/
Introducing the latest version of the AMD FidelityFX™ SDK - v1.1 - AMD GPUOpen
The AMD FidelityFX SDK v1.1 is now available. This update introduces three new FidelityFX™ technologies: FSR 3.1, Breadcrumbs, and BrixelizerGI.
latest versionintroducingamd
https://gpuopen.com/learn/silhouettetessellation11-directx-11-sdk-sample/
SilhouetteTessellation11 DirectX® 11 SDK Sample - AMD GPUOpen
This SDK sample implements PN Triangles and Phong tessellation. It also shows how to optimize performance by using adaptive tessellation techniques.
sdk sample amdgpuopen
https://gpuopen.com/learn/amd-fidelityfx-sdk-2-0/
AMD FidelityFX SDK 2.0 launches our neural rendering technologies for developers - AMD GPUOpen
Learn about the launchpad for our ML-based rendering technologies, inc. AMD FSR 4 and upcoming FSR Redstone features.
neural rendering technologies
https://gpuopen.com/learn/tiledlighting11-directx-11-sdk-sample/
TiledLighting11 DirectX® 11 SDK Sample - AMD GPUOpen
This sample provides an example implementation of two tile-based light culling methods: Forward+ and Tiled Deferred.
sdk sample amdgpuopen
https://gpuopen.com/learn/radeon-prorender-2-02-6/
Introducing Radeon™ ProRender SDK 2.02.6 - AMD GPUOpen
Introducing support for Apple M1, heterogeneous volume, and deepEXR. Plus improved CPU rendering, and toon contour rendering.
prorender sdkamd gpuopen
https://gpuopen.com/videos/introducing-amd-render-pipeline-shaders-sdk-video/
Introducing AMD Render Pipeline Shaders SDK - AMD GPUOpen
The brand-new AMD Render Pipeline Shaders (RPS) SDK is a comprehensive and extensible Render Graph framework for graphics applications and engines using...
introducing amd rendershaders
https://gpuopen.com/learn/fidelityfx-sdk-available-now/
The AMD FidelityFX™ SDK 1.0 is now available on GPUOpen - AMD GPUOpen
The AMD FidelityFX SDK is now available! The SDK is AMD FidelityFX graphics middleware helping you to integrate AMD FidelityFX features into your games without...
amdsdkavailable
https://gpuopen.com/news/vma-vulkan-sdk/
The latest Vulkan SDK now ships with Vulkan Memory Allocator (VMA) - AMD GPUOpen
VMA appears as an optional component that can be selected in the Vulkan SDK 1.3.216.0 installer.
vulkan sdkmemory allocator
https://gpuopen.com/learn/prorender_sdk_python_binding/
Radeon™ ProRender SDK 3.1.3 introduces Python binding support - AMD GPUOpen
We're pleased to announce the Radeon™ ProRender SDK now supports Python. Links to everything you need to find out more are in this post.
prorender sdkintroducespython
https://gpuopen.com/learn/gpuparticles11-directx-11-sdk-sample/
GPUParticles11 DirectX® 11 SDK Sample - AMD GPUOpen
This sample demonstrates how to implement a simple GPU-based particle system.
sdk sample amdgpuopen
https://gpuopen.com/rps/
Render Pipeline Shaders SDK - AMD GPUOpen
The Render Pipeline Shaders (RPS) SDK provides a framework for graphics engines to use Render Graphs with explicit APIs.
render pipeline shaderssdkamd
https://gpuopen.com/learn/amd_fidelityfx_sdk_v1-1-2_minor_release_available_now/
The AMD FidelityFX™ SDK 1.1.2 is now available on GPUOpen - AMD GPUOpen
The AMD FidelityFX SDK 1.1.2 release includes fixes for issues with FSR 3.1.1, and code changes needed for the October release of the Microsoft GDK.
amdsdkavailable
https://gpuopen.com/learn/separablefilter11-directx-11-sdk-sample/
SeparableFilter11 DirectX® 11 SDK Sample - AMD GPUOpen
This sample presents a technique for achieving highly optimized, user-defined separable filters.
sdk sample amdgpuopen
https://gpuopen.com/learn/integrating-amd-radeon-anti-lag-2-sdk-in-your-game/
AMD Radeon Anti-Lag 2 SDK - AMD GPUOpen
Learn how to integrate the AMD Radeon Anti-Lag 2 SDK into your game. Unlike the driver-based AL 1, AL 2's point of insertion is at the optimal point inside the...
amd radeonanti lagsdk gpuopen
https://gpuopen.com/brotlig-sdk/
Brotli-G SDK - AMD GPUOpen
Brotli-G is an open-source compression/decompression standard for digital assets (based on Brotli) that is compatible with GPU hardware.
sdk amd gpuopenbrotli
https://gpuopen.com/learn/ssaa11-directx-11-sdk-sample/
SSAA11 DirectX® 11 SDK Sample - AMD GPUOpen
This sample demonstrates some of the ways in which to reduce scene aliasing without using a post process technique.
sdk sample amdgpuopen
https://gpuopen.com/advanced-media-framework/
AMD Advanced Media Framework SDK - AMD GPUOpen
The AMD Advanced Media Framework SDK provides developers with optimal access to AMD GPUs for multimedia processing.
amd advancedsdk gpuopenmedia
https://gpuopen.com/amd-fsr-sdk/
AMD FSR SDK - AMD GPUOpen
AMD FSR™ SDK v2.2 is the launchpad for our ML-based FSR
amd fsrsdk gpuopen
https://gpuopen.com/amd-fidelityfx-sdk-1/
AMD FidelityFX™ SDK v1 - AMD GPUOpen
The AMD FidelityFX SDK v1 is our easy-to-integrate solution for developers looking to include FidelityFX v1 features into their games.
amdsdkgpuopen
https://gpuopen.com/learn/welcome-amd-fsr-redstone-amd-fsr-sdk-21-available/
AMD FSR™ Redstone expands with the latest AMD FSR™ SDK 2.1 - AMD GPUOpen
AMD FSR 'Redstone' SDK 2.1 enables developers to integrate FSR features into games with easy-to-use APIs and access to advanced neural rendering technologies.
amdredstoneexpandslatestsdk
https://gpuopen.com/learn/rps_1_0/
Introducing AMD Render Pipeline Shaders SDK - AMD GPUOpen
Render Pipeline Shaders (RPS) SDK is now available for open beta access!
introducing amd rendershaders
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https://gpuopen.com/adlx/
AMD Device Library eXtra (ADLX) SDK - AMD GPUOpen
ADLX is a modern library designed to access features and functionality of AMD systems such as Display, 3D graphics, Performance Monitoring, GPU Tuning, and...
sdk gpuopenamddevicelibrary
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https://gpuopen.com/radeon-pro-render/
AMD Radeon™ ProRender SDK - AMD GPUOpen
AMD Radeon™ ProRender SDK is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly...
prorender sdkamdgpuopen