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https://www.alanzucconi.com/2015/07/11/the-most-anticipated-abstract-games/ The most anticipated abstract games - Alan Zucconi Aug 21, 2024 - MYRIAD, Soft Body and The Sun and the Moon are the most anticipated abstract games. Here's what makes them so special... games alan zucconianticipatedabstract https://www.alanzucconi.com/tag/fakeapp/ fakeapp Archives - Alan Zucconi archives alan zucconifakeapp https://www.alanzucconi.com/2016/05/04/lcd-shader/ LCD Monitor Shader Effect - Alan Zucconi Aug 23, 2024 - Learn how to make a photorealistic LCD Shader Effect in Unity. Full code and downloadable Unity package are provided. lcd monitoralan zucconishadereffect https://www.alanzucconi.com/2017/10/10/atmospheric-scattering-2/ The Theory Behind Atmospheric Scattering - Alan Zucconi Aug 24, 2024 - This is the second part of the tutorial on volumetric atmospheric scattering. In this post we will start deriving the equations that govern this complex, yet... theory behindalan zucconiatmosphericscattering https://www.alanzucconi.com/2015/08/01/the-most-anticipated-exploration-games/ The most anticipated exploration games - Alan Zucconi Aug 21, 2024 - Dream, Soul Axiom and The Talos Principle: Road To Gehenna are the most anticipated exploration games. Here's what makes them so special... games alan zucconianticipatedexploration https://www.alanzucconi.com/2017/02/15/nested-coroutines-in-unity/ Nested Coroutines in Unity - Alan Zucconi Aug 21, 2024 - This tutorial shows how to make the most of Coroutines in Unity. unity alan zucconinestedcoroutines https://www.alanzucconi.com/ Alan Zucconi - Tutorials for GameDevs Tutorials for GameDevs alan zucconitutorials https://www.alanzucconi.com/2016/12/14/simplified-collision-geometry/ Simplified Collision Geometry - Alan Zucconi Aug 21, 2024 - Unity does not provide a way to simplify collision geometry. This tutorial shows how to overcome this problem to make your 3D games more efficient. alan zucconisimplifiedcollisiongeometry https://www.alanzucconi.com/2020/09/14/inverse-kinematics-in-3d/ Inverse Kinematics in 3D - Alan Zucconi Aug 24, 2024 - Learn how to harness the power of procedural animations using Inverse Kinematics in 3D. This Unity tutorials covers everything you need! inverse kinematicsalan zucconi3d https://www.alanzucconi.com/2017/07/15/understanding-diffraction-grating/ Understanding Diffraction Grating - Alan Zucconi Aug 21, 2024 - This simple tutorial explains how iridescent works, introducing the concept of diffraction grating. Perfect to reproduce reflections on bubbles and CD-ROMs. alan zucconiunderstandingdiffractiongrating https://www.alanzucconi.com/category/maths/ Maths Archives - Alan Zucconi archives alan zucconimaths https://www.alanzucconi.com/2021/08/21/sunrise-sort-3/ Sunrise Sort: The Forgotten Sorting Algorithm - Alan Zucconi Aug 23, 2024 - The Sunrise Sort is a sorting algorithm with a unique property: it is fully unstable. Learn when and why this can be useful. alan zucconisunrisesortforgottenalgorithm https://www.alanzucconi.com/category/shader/ Shaders Archives - Alan Zucconi archives alan zucconishaders https://www.alanzucconi.com/2018/03/14/how-to-install-fakeapp/ How To Install FakeApp - Alan Zucconi Aug 23, 2024 - This online tutorial will teach you how to make the most of FakeApp, the leading app to create deepfakes. If you are interested in learning how to use it... alan zucconiinstallfakeapp https://www.alanzucconi.com/2017/07/15/improving-the-rainbow-2/ Improving the Rainbow - Part 2 - Alan Zucconi Aug 21, 2024 - Learn how to create physically based rainbow pattern in Unity and WebGL. Convert wavelengths from the visible spectrum into RGB colours. part 2alan zucconiimprovingrainbow https://www.alanzucconi.com/category/machine-learning/ Machine Learning Archives - Alan Zucconi machine learning archivesalan zucconi https://www.alanzucconi.com/2015/10/28/from-hardware-to-software-a-bestiary-of-alternative-controllers/ A Bestiary of Alternative Game Controllers - Alan Zucconi Aug 22, 2024 - Learn what alternative controllers are, how you can make them and how they can help you getting into events such as GDC and IndiceCade. game controllersalan zucconibestiaryalternative https://www.alanzucconi.com/2022/06/05/minecraft-world-generation/ The World Generation of Minecraft - Alan Zucconi Aug 25, 2024 - Learn how Minecraft creates its worlds. This article will finally explain how the world, biome and terrain generation algorithms work. world generationalan zucconiminecraft https://www.alanzucconi.com/2023/06/22/slippy-maps/ Slippy Maps with Unity - Alan Zucconi Aug 23, 2024 - Use Unity and LeafletJS to create your own web-based slippy maps! This is perfect if you want to create an interactive map of your game world! unity alan zucconislippymaps https://www.alanzucconi.com/category/unity/ Unity Archives - Alan Zucconi archives alan zucconiunity https://www.alanzucconi.com/2015/10/11/how-to-write-native-plugins-for-unity/ How to Write Native Plugins for Unity - Alan Zucconi Aug 23, 2024 - Learn how to speed up Unity using Native Plugins. unity alan zucconiwritenativeplugins https://www.alanzucconi.com/2019/07/03/interactive-map-02/ Interactive Map Shader: Scrolling Effect - Alan Zucconi Aug 24, 2024 - This is the second part of the online course dedicated to interactive maps. This is a tutorial in three parts: A link to download the Unity package for this... interactive mapalan zucconishaderscrollingeffect https://www.alanzucconi.com/tag/ik/ IK Archives - Alan Zucconi archives alan zucconiik https://www.alanzucconi.com/2018/03/14/a-practical-tutorial-for-fakeapp/ A Practical Tutorial for FakeApp - Alan Zucconi Aug 24, 2024 - You can read all the posts in this series here: If you are interested in reading more about AI Art (Stable Diffusion, Midjourney, etc) you can check this... practical tutorialalan zucconifakeapp https://www.alanzucconi.com/2015/09/09/understanding-the-gaussian-distribution/ Understanding the Gaussian distribution - Alan Zucconi Aug 24, 2024 - The Gaussian distribution is essential if you want your games to look realistic. Understanding it is the first step to master it. gaussian distributionalan zucconiunderstanding https://www.alanzucconi.com/2016/03/02/shaders-for-simulations/ How to Use Shaders for Simulations - Alan Zucconi Aug 23, 2024 - This series teaches how to use shaders for simulations. Learn how to harness the computational power of GPUs to speed up your calculations. alan zucconiuseshaderssimulations https://www.alanzucconi.com/2015/10/21/everything-you-need-to-know-about-leds/ Everything You Need to Know About LEDs - Alan Zucconi Aug 22, 2024 - How to understand, use and master LEDs with Arduino. alan zucconieverythingneedknowleds https://www.alanzucconi.com/2020/05/19/360-video-unity/ How to Create a 360° Video in Unity - Alan Zucconi Aug 24, 2024 - This is the second part of the online series dedicated to the creation of 360° videos in Unity. With this course, you will be able to produce 360° videos... unity alan zucconicreatevideo https://www.alanzucconi.com/2015/07/25/the-most-anticipated-adventure-games/ The most anticipated adventure games - Alan Zucconi Aug 21, 2024 - Darkside Detective, Gayway and Kathy Rain are the most anticipated adventure games. Here's what makes them so special... games alan zucconianticipatedadventure https://www.alanzucconi.com/2017/06/20/tentacle-suckers-shader/ Tentacle Suckers Shader - Alan Zucconi Aug 23, 2024 - Following the unexpected success of the tutorial on Inverse Kinematics for Tentacles, I have decided to share the shader that I used to make them so realistic.... alan zucconitentaclesuckersshader https://www.alanzucconi.com/tag/python/ python Archives - Alan Zucconi archives alan zucconipython https://www.alanzucconi.com/2018/03/14/an-introduction-to-autoencoders/ An Introduction to Neural Networks and Autoencoders - Alan Zucconi Aug 24, 2024 - This tutorial introduces the concept of Neural Networks and Autoencoders, powerful computational models that are used in Machine Learning. If you are... neural networksalan zucconiintroductionautoencoders https://www.alanzucconi.com/2023/05/29/seam-carving/ Seam Carving - Alan Zucconi Aug 23, 2024 - Seam carving (also known liquid rescaling) as is the most popular technique to crop and rescale images. Learn how it works and how you can implement it. alan zucconiseamcarving https://www.alanzucconi.com/2015/05/23/the-3-most-anticipated-games-space/ The most anticipated space games - Alan Zucconi Aug 21, 2024 - Routine, Flagship and Space Death are the most anticipated space games. Here's what makes them so special... games alan zucconianticipatedspace https://mastodon.gamedev.place/@AlanZucconi Alan Zucconi (@AlanZucconi@mastodon.gamedev.place) - Gamedev Mastodon mastodon gamedev placealan zucconi https://www.alanzucconi.com/2025/09/04/orbital-mechanics/ Orbital Mechanics - Alan Zucconi Sep 8, 2025 - Learn the basics of orbital mechanics: from gravity simulators, to the mathematics which governs Keplerian orbits in the two-body problem. alan zucconiorbitalmechanics https://www.alanzucconi.com/2020/03/11/work-from-home/ The DIY Guide to: Work From Home - Alan Zucconi Aug 24, 2024 - Working from home is an appealing option. Whether you are an independent developer, or stuck in quarantine, this article will help making the most of it. diy guidealan zucconiwork https://www.alanzucconi.com/2018/03/14/understanding-the-technology-behind-deepfakes/ Understanding the Technology Behind DeepFakes - Alan Zucconi Aug 24, 2024 - This online course explains the theory behind face-swap technology. In particular, how DeepFakes are made, and how you can improve them. technology behindalan zucconiunderstandingdeepfakes https://www.alanzucconi.com/2016/02/03/2d-rotations/ A Gentle Primer on 2D Rotations - Alan Zucconi Aug 24, 2024 - Understand 2D rotations with this essential primer for game developers. alan zucconigentleprimer2drotations https://www.alanzucconi.com/2018/01/03/learning-shaders/ Learning Shaders - Alan Zucconi Aug 23, 2024 - Making games is hard, but it doesn't have to. This post shows the best online resources you can access to learn shaders effectively and in no time. alan zucconilearningshaders https://www.alanzucconi.com/2015/05/24/how-to-find-the-main-colours-in-an-image/ How to find the main colours in an image - Alan Zucconi Aug 23, 2024 - Learn how to find the main colours in an image, using Python, OpenCV and very simple machine learning. alan zucconifindmaincoloursimage https://www.alanzucconi.com/2020/03/30/mathematics-epidemics/ The Mathematics of Epidemics - Alan Zucconi Aug 24, 2024 - This online course teaches the Mathematics of Epidemics. This is the perfect resource to learn how to model the spread of disease mathematically. alan zucconimathematicsepidemics https://www.alanzucconi.com/tutorials/ Tutorials - Alan Zucconi Sep 4, 2025 - Game Development, Machine Learning, Programming and Electronics. Browse all the tutorials. alan zucconitutorials https://www.alanzucconi.com/2017/10/10/atmospheric-scattering-4/ A Journey Through the Atmosphere - Alan Zucconi Aug 21, 2024 - This post describes how to model the density of the atmosphere at different altitude. This is a critical step, since the atmospheric density is one of the... alan zucconijourneyatmosphere https://www.alanzucconi.com/2015/07/15/deepdreamthis-2/ How to DeepDream on Twitter: @DeepDreamThis - Alan Zucconi Aug 23, 2024 - A practical guide to create your own deepdream on Twitter. Fast, free and with lot of styles available. Can also generate GIFs! alan zucconitwitter https://www.alanzucconi.com/tag/minecraft/ minecraft Archives - Alan Zucconi archives alan zucconiminecraft https://www.alanzucconi.com/2023/07/06/unity-3d-to-4d/ Unity 4D #2: Extending Unity to 4D - Alan Zucconi Aug 23, 2024 - This article will show how to extend Unity to support four-dimensional geometry. This is the second article in a series of four, and the first one which will... alan zucconiunity4d2extending https://www.alanzucconi.com/2016/10/02/3d-printer-shader-effect-part-1/ 3D Printer Shader Effect - Part 1 - Alan Zucconi Aug 23, 2024 - This tutorial shows how to replicate the iconic 3D printer shader effect, seen in games like Planetary Annihilation and Astroneer. 3d printereffect partalan zucconishader1 https://www.alanzucconi.com/2016/09/14/anticipated-games-20/ The Most Anticipated Games #20 - Alan Zucconi Aug 21, 2024 - Astroneer | System Era | website | steam | twitter Let’s be honest: saying that Astroneer is going to be huge is unnecessary. The game has attracted a large... anticipated gamesalan zucconi20 https://www.alanzucconi.com/2015/10/07/how-to-integrate-arduino-with-unity/ How to integrate Arduino with Unity - Alan Zucconi Aug 22, 2024 - Integrating Arduino with Unity is incredibly easy. Read this tutorial to learn how to do it for free. unity alan zucconiintegratearduino https://www.alanzucconi.com/2017/10/27/carpaint-shader-thin-film-interference/ Car Paint Shader: Thin-Film Interference - Alan Zucconi Aug 23, 2024 - This step by step shader tutorial for Unity teaches you how to recreate a physically based material to simulate iridescence reflections on car paint. car paintthin filmalan zucconishaderinterference https://www.alanzucconi.com/2016/07/01/signed-distance-functions/ Volumetric Rendering: Signed Distance Functions - Alan Zucconi Aug 23, 2024 - This tutorial explains how to create complex 3D shapes in a volumetric shader, using signed distance functions. Unity tutorial and code provided. volumetric renderingalan zucconisigneddistancefunctions https://www.alanzucconi.com/2016/03/09/simulate-smoke-with-shaders/ How to Simulate Smoke with Shaders - Alan Zucconi Aug 23, 2024 - This tutorial will teach you how to simulate realistic smoke in Unity, using only shaders. Full code and a detailed explanations are provided. alan zucconisimulatesmokeshaders https://www.alanzucconi.com/2016/11/03/anticipated-games-23/ Most Anticipated Games #23 - Alan Zucconi Aug 21, 2024 - Keyboard Sports | Triband | website If there’s a genre that has been abused way too much, it has to be sport games. Nintendo WiiU, PS Move, Kinekt, VR… what... anticipated gamesalan zucconi23 https://www.sometimesredsometimesblue.com/ Sometimes Red, Sometimes Blue by Damon Zucconi, 2007 Sometimes Red, Sometimes Blue by Damon Zucconi, 2007 red bluesometimesdamonzucconi2007 https://www.alanzucconi.com/2017/10/10/atmospheric-scattering-6/ Intersecting The Atmosphere - Alan Zucconi Aug 23, 2024 - You can find all the post in this series here: You can download the Unity package for this tutorial at the bottom of the page. Intersecting the Atmosphere As... alan zucconiintersectingatmosphere https://www.alanzucconi.com/2017/07/15/cd-rom-shader-2/ CD-ROM Shader: Diffraction Grating - Part 2 - Alan Zucconi Aug 23, 2024 - This step by step tutorial for Unity allows you to recreate the rainbow reflections that appears on CD-ROMs and other surfaces. Code and models included. cd rompart 2alan zucconishaderdiffraction https://www.alanzucconi.com/2016/01/20/exoplanet-catalogue/ Exoplanet Catalogue - Alan Zucconi Aug 29, 2025 - Since 1988 over 4,300 exoplanets have been discovered. Check them all in this interactive catalogue. alan zucconiexoplanetcatalogue https://www.alanzucconi.com/2021/05/24/accessibility-in-videogames/ Accessibility in Videogames - Alan Zucconi Aug 23, 2024 - With over two billion people in the world living with a disability, accessibility in videogames is a subject you can no longer ignore. alan zucconiaccessibilityvideogames https://www.alanzucconi.com/tag/midjourney/ midjourney Archives - Alan Zucconi archives alan zucconimidjourney https://www.alanzucconi.com/2018/07/21/shader-showcase-saturday-2/ Shader Showcase Saturday #2: Waterfalls - Alan Zucconi Aug 20, 2024 - Learn how to create realistic, dynamic waterfalls using shaders. If you are developing a Unity game, this tutorial is perfect for you. saturday 2alan zucconishadershowcasewaterfalls https://www.alanzucconi.com/tag/nvidia/ NVIDIA Archives - Alan Zucconi archives alan zucconinvidia https://www.alanzucconi.com/2016/06/05/time-series-decomposition/ Time Series Decomposition - Alan Zucconi Aug 24, 2024 - Learn how to use classical Time Series Decomposition to extract trend and seasonality components in your data. Full Derivation and code provided. time seriesalan zucconidecomposition https://www.alanzucconi.com/2016/08/17/fractals-101/ Fractals 101 - Alan Zucconi Aug 23, 2024 - Fractals are some of the most intriguing mathematical objects. This essential guide provides a gently introduction to understand what fractals really are. alan zucconifractals101 https://www.alanzucconi.com/2023/02/11/the-rise-of-ai-art/ The Rise of AI Art - Alan Zucconi Aug 23, 2024 - Over the past ten years, Artificial Intelligence (AI) and Machine Learning (ML) have steadily crept into the Art Industry. From Deepfakes to DALL·E, the impact... ai artalan zucconirise https://www.alanzucconi.com/2018/07/14/shader-showcase-saturday-1/ Shader Showcase Saturday #1: Volumetric Crystals - Alan Zucconi Aug 20, 2024 - Learn how to create realistic, volumetric crystals using shaders. If you are developing a Unity game, this tutorial is perfect for you. saturday 1alan zucconishadershowcasevolumetric https://www.alanzucconi.com/2020/08/03/improving-floating-point/ Improving Floating-Point Precision in C# - Alan Zucconi Aug 24, 2024 - Learn about to improve the precision of C# floating-point types such as float and double. Very important if you are working on high-precision simulations. floating pointalan zucconiimprovingprecision https://www.alanzucconi.com/2016/01/13/the-top-5-hidden-features/ The Top 5 Hidden Features of Python - Alan Zucconi Aug 23, 2024 - Discover the top 5 Hidden Features of Python, and learn how to master them. top 5 hiddenalan zucconifeaturespython https://www.alanzucconi.com/2016/07/01/shadow/ Volumetric Rendering: Hard & Soft Shadows - Alan Zucconi Aug 23, 2024 - To view this content, you must be a member of Alan Zucconi's Patreon at $5 or more Unlock with PatreonAlready a qualifying Patreon member? Refresh to access... volumetric renderinghard softalan zucconishadows https://www.alanzucconi.com/2016/03/23/scene-management-unity-5/ Scene Management in Unity 5 - Alan Zucconi Aug 23, 2024 - This tutorial shows how the manage scenes and levels in Unity 5.3, with the introduction of UnityEngine.SceneManagement. Introduction It took Unity more than 5... alan zucconiscenemanagementunity5 https://www.alanzucconi.com/2015/02/24/to-voronoi-and-beyond/ To Voronoi and Beyond - Alan Zucconi Aug 23, 2024 - Learn how to create Voronoi diagrams by using Unity shaders. C# and Shader code included. alan zucconivoronoibeyond https://www.alanzucconi.com/2019/10/08/journey-sand-shader-1/ A Journey Into Journey's Sand Shader - Alan Zucconi Aug 24, 2024 - This is the first part of the online series inspired by the sand rendering of Journey. Join me in this journey into the secrets that made Journey’s sand shader... alan zucconijourneysandshader https://www.alanzucconi.com/2018/03/14/introduction-to-deepfakes/ An Introduction to DeepFakes - Alan Zucconi Aug 24, 2024 - Learn the theory and practice behind DeepFakes, the revolutionary technology that allows to swap people's faces in video using Machine Learning and Deep Neural... alan zucconiintroductiondeepfakes https://www.alanzucconi.com/2015/11/03/recreational-maths-python/ Recreational Maths in Python - Alan Zucconi Aug 24, 2024 - Learn how Python can be used to calculate numerical sequences of arbitrary length. This tutorial also covers parallel computations. alan zucconirecreationalmathspython https://www.alanzucconi.com/tag/face-swap/ face-swap Archives - Alan Zucconi archives alan zucconiface swap https://www.alanzucconi.com/tag/machine-learning/ machine learning Archives - Alan Zucconi machine learning archivesalan zucconi https://www.alanzucconi.com/tag/deepfakes/ deepfakes Archives - Alan Zucconi archives alan zucconideepfakes